Equipement


Armors Shields Gauntlets Headgears Shoes Robes Rings Necklaces


Robe (Neutral)

Stats: Description: Spécial:
RES:1
WEIGHT:1
Protective gear. Very light weighted and easy to move, but has very little protective power. Rien.
Acquisition: Shop Chapter 1

Balder (Neutral)

Stats: Description: Spécial:
RES:4
WEIGHT:3
Protective gear. A robe made from the thread of Balder metal. INT+5.
Acquisition: Shop Chapter 3

Aqua (Water)

Stats: Description: Spécial:
RES:5
WEIGHT:5
Protective gear. A robe for a priest that works for the faerie King Titania. It will give the protection of faeries. INT+5, Fire RES +10.
Acquisition: Chapter 4

Fire (Fire)

Stats: Description: Spécial:
RES:5
WEIGHT:5
Protective gear. A cape which has the scales of the Fire Dragon Firedrake. It protects from cold air. INT+5, Water RES+10.
Acquisition: Robe de Deneb

Soil (Earth)

Stats: Description: Spécial:
RES:5
WEIGHT:5
Protective gear. A cape which has the scales of the Fire Dragon Firedrake. It protects from cold air. INT+5, Wind RES+10.
Acquisition: Robe de Shelley

Wind (Wind)

Stats: Description: Spécial:
RES:5
WEIGHT:5
Protective gear. A replica of a robe which is described as "flying man". INT+5, Earth RES+10.
Acquisition: Hell Gate

Evil (Dark)

Stats: Description: Spécial:
RES:5
WEIGHT:5
Protective gear. It is dyed by the blood of demons. It will consume any kind of light. INT+10, Holy RES+10, double le gain de MP/Temps.
Acquisition: Hell Gate

Holy (Holy)

Stats: Description: Spécial:
RES:5
WEIGHT:5
Protective gear. A robe which saints wear. It protects from the forces of darkness. INT+10, Dark RES+10, double le gain de MP/Temps.
Acquisition: Hell Gate

Crystal (Neutral)

Stats: Description: Spécial:
RES:6
WEIGHT:6
Protective gear. Crystals are thread through. It is said that the robe will enhance the power of magic. INT +5.
Acquisition: Robe d'Olivia

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